Ebon Sun
Spell Continuous

Ebon Sun

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If a face-up monster(s) you control is destroyed by battle or card effect: You can gain LP equal to their combined original ATK. If a monster(s) is Special Summoned face-up from your GY (except during the Damage Step): You can target 1 of them; it gains 1000 ATK. If a Spell/Trap(s) is discarded from your hand to your GY (except during the Damage Step): You can target 1 of them; add it to your hand. You can only use each effect of "Ebon Sun" once per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
55± 6/ 100
Power Score
Intrinsic 53
Deck 57

Ebon Sun — Power Evaluation

Final Score: 55 ± 6 · Confidence: Medium

  • Intrinsic: 53 · Deck: 57 · Meta: provisional
  • Primary role: Recovery/Recursion

Why it scores here

Ebon Sun is a Continuous Spell whose three effects are reactive: it gains LP when your face-up monsters are destroyed, gives +1000 ATK to a monster Special Summoned from your GY, and returns a discarded Spell/Trap from hand to hand. Its value comes from converting losses and discards into recovered resources, not from opening a board, so the combo-conversion and interaction axes stay low. Its 147-deck presence and 1-3 copy spread confirm that it is a routinely run, cheap staple, but that inclusion is not treated as proof of raw power (guardrail 3). Its ATK and rarity earn nothing.

Axis scores

Axis Score Evidence
Accessibility 60 Played in 147 recent decks across 44 archetypes, so it is reliably in hand, but there is no searcher and no starter data (observed; text-based inference for the rest).
Combo & Conversion 35 Text only: it converts destruction, GY Special Summons and discards into value but builds no board by itself, and there are no combo examples (inference).
Resource Economy 55 The discard-to-hand effect is a real +1 card recovery, and the LP gain is a partial offset; no netCardAdvantage data (inference).
Effect & Interaction 15 No negation, removal or hand-trap reach, only a passive continuous effect (verified from text).
Material Utility 0 A Spell Card cannot be used as Xyz, Link or Synchro material, so the body contributes nothing here (verified from card type).
Resilience & Flexibility 55 Three independent once-per-turn effects can stay live across turns, but a single Continuous Spell removal or negate shuts all of them off (inference from text).
Deck-Building Efficiency 85 No garnets or locks, 1-3 copies are used, and it is splashable and generic across 44 archetypes (observed from deck distribution).

Calculation

Weight profile: Recovery/Recursion primary; no secondary role blended. Intrinsic ≈ 53, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Three independent once-per-turn recovery effects that convert destruction, GY Special Summons and discards into value
  • Generic across 44 archetypes with 1-3 copies and no garnets, so it is cheap to run
  • Real observed inclusion (147 decks) confirms it is a practical staple

Weaknesses

  • No board presence or disruption on its own
  • Passive: value only arrives when your cards are destroyed, Special Summoned from the GY or discarded
  • A single Continuous Spell removal or negate turns off all three effects
  • Can't serve as material

Counters / choke points

  • Continuous Spell removal or destruction
  • Spell/Trap-based negation of the continuous effect

Best use

Passive recovery/recursion Continuous Spell. Decks: Phantom Beast (Chimera), Memento, Dark Magician, Silent Magician, Silent Swordsman, Shining Sarcophagus. Suggested copies: 2.

Evidence & gaps

  • Verified: Continuous Spell with three once-per-turn effects (card text); Cannot be used as material (Spell Card type)
  • Observed: Appears in 147 recent decks across 44 archetypes; Average 1.67 copies per deck, mode 2; Gameplay type 7 accounts for 94.6% of decks
  • Inferred: Recovery/Recursion is the primary role; Passive triggers depend on the opponent or own board events; A Continuous Spell removal shuts off all three effects
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only no average starter count or netCardAdvantage data no rulings data for the Damage Step exception











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